Real-Time Physics Simulation with Dynamic Mesh-Gaussian Reconstructions
Abstract
Integrating dynamic 3D reconstructions into physics simulation requires fixed mesh topology for efficient collision detection, but state-of-the-art methods like DG-Mesh produce varying topology optimized for geometric quality. We investigate whether topology conversion can enable physics integration while preserving reconstruction fidelity. We propose a dual-representation framework combining fixed-topology meshes for physics with Gaussian splatting for rendering, achieving 4.65× speedup over varying-topology baselines through runtime vertex buffer updates. We evaluate two conversion strategies, temporal correspondence tracking and template-based projection, against native fixed-topology methods (MaGS) on the DG-Mesh dataset. Our evaluation reveals that both conversion approaches incur 65–80% geometric degradation, producing results inferior to MaGS despite DG-Mesh’s superior initial quality. This demonstrates that high-quality reconstruction and physics-compatible topology represent fundamentally distinct objectives that cannot be reconciled through post-processing. Our findings inform future development of physics-aware reconstruction methods, and our framework enables real-time simulation with any fixed-topology approach.
Author Biography
John S. Zelek
Professor Zelek is a Professor and co-director of the VIP (Vision Image Processing) lab. He is formerly the Associate Graduate Chair of Systems Design Engineering, serving from 2013 to 2017.
Professor Zelek’s current main research interests include autonomous robotic mapping and localization, 3D scene understanding, man made infrastructure assessment (e.g., roads, buildings, bridges), eye (fundus, OCT) image understanding for disease, learning 3D models from single-views, athletic sport tracking & biomechanical understanding of play & ability from video feeds, to name a few. Some of these projects make use of AI & deep learning techniques.
Prof. Zelek’s interests in the past have included assistive devices, social engineering, haptics, robot navigation to name a few.Professor Zelek has been the co-founder of two startup companies: Tactile Sight and Sweep3D. Tactile Sight commercialized a haptic navigation device for people who are cognitively (e.g., dementia) or perceptually (e.g., blind) disabled. Sweep3D commercialized technology that produces 3D models by sweeping a camera around objects or spaces for various applications including clothes fitting, orthotics as well as well as exploring real estate premises remotely. Professor Zelek also sits on the advisory boards for Intelligent Health Solutions Inc. and EyeCheck.
